Gray Ginther
Character Artist Level IV @ Retro Studios
Austin, United States
Summary
3D character artist for game consoles working on titles including THQ's Darksiders and Darksiders 2, Insomniac Games' top-rated Ratchet & Clank series, and Nintendo's Donkey Kong Country Returns: Tropical Freeze.
Specialties: Character design, modeling, & texturing. Experience with high-res sculpting, game-res low poly modeling, creating optimized UV layouts, and texture painting. As a character artist I create main and background characters, weapons, vehicles, props, and other assets.
Skills
Character ModelingLow-poly ModelingTexturingHigh-poly Modeling
Software proficiency

Maya

3ds Max

3DCoat

ZBrush

Photoshop

xNormal

UVLayout

RizomUV

Blender

Substance 3D Painter

Substance 3D Designer

Unreal Engine
Productions
Video Game
Remnant: From the Ashes
Year
2019
Role
Senior Character Artist
Company
Gunfire Games
Video Game
Darksiders II
Year
2012
Role
Character Artist
Company
Vigil Games
Video Game
Darksiders III
Year
2019
Role
Senior Character Artist
Company
Gunfire Games
Video Game
Ratchet: Deadlocked
Year
2005
Role
Character Artist
Company
Insomniac Games
Experience
Character Artist Level IV at Retro Studios - Nintendo
Austin, US
creatures, bosses, Samus Aran armor set, in addition to interfacing with our outsource partners.
Senior Character Artist at Gunfire Games
Austin, United States of America
Lead Character Artist at QC Games
Austin, United States of America
Senior Character Artist at Retro Studios (Nintendo)
Austin, United States of America
October 2011 - December 2015
Senior/Lead Character Artist at Vigil Games (THQ)
Austin
April 2007 - October 2011
Darksiders & Darksiders 2.
Character Artist at Insomniac Games
Burbank, United States of America
Ratchet & Clank for PS2 and PS3.